Beat Em Once Well Beat Em Again

1994 SNES game

1994 video game

The Ninja Warriors
The Ninja Warriors snes box.png
Developer(s) Natsume
Publisher(s)
  • JP/NA: Taito
  • Eu: Titus
Designer(south) Shunichi Taniguchi
Programmer(s) Toshiyasu Miyabe
Creative person(s)
  • Shunichi Taniguchi
  • Takashi Shinpo
  • Shinya Wada
Composer(south) Hiroyuki Iwatsuki
Platform(s) Super NES
Release
  • JP: January 28, 1994
  • NA: February 1994
  • European union: April 1995
Genre(due south) Beat 'em up
Mode(southward) Single-actor

The Ninja Warriors [a] is a beat 'em upwards video game developed past Natsume for the Super Nintendo Entertainment Organisation and published by Taito in Nihon and North America in 1994 and past Titus in Europe in 1995. It is a follow-up to Taito'due south 1987 arcade game of the same title, and shares similar gameplay. The player can choose between playing as one of three ninja androids, each with unlike attributes and a unique set of moves including jumps, dashes, throws, and other attacks. The game was adult by the aforementioned squad at Natsume that after developed Wild Guns (1994).

The game was mostly well received by critics. They compared the quality of The Ninja Warriors to Neo Geo and arcade games, and the tight controls and vibrant graphics were universally praised. Reviewers disagreed on the quality of several aspects including the difficulty, audio quality, and how well the game distinguished itself amidst the myriad of beat 'em upward games. An enhanced remaster titled The Ninja Saviors: Return of the Warriors [b] was released in 2019.

Gameplay [edit]

Kunoichi kicking an enemy subsequently jumping in the air (Japanese version)

The Ninja Warriors is a trounce 'em up game that plays in a side-scrolling manner similar to the 1987 arcade version.[5] The player can choose to play as one of three androids with ninja skills: the slow but powerful "Ninja" armed with a nunchaku, the quick but weak "Kamaitachi" with sickles on his arms, or the balanced "Kunoichi" who wields knives and swords. Per the story, the androids were built past a insubordinate faction to help them overthrow the tyrant Banglar ruling over their nation. After a sudden attack past Banglar's forces, the rebels had to release the androids to fight, untested.[6]

The player can motion forth a unmarried plane, with the stages typically going in a linear direction and ending with a dominate.[5] [6] Each character has a different set of moves which include speed dashes, jumps, grabs, blocks, and a variety of set on moves. In that location is a power meter that increases slowly with time that, when full, lets the player trigger a powerful attack that amercement all enemies on the screen. The meter drains completely if the histrion is knocked to the ground.[5] Some items, such as motorcycles and large safes, can be picked up and tossed at enemies. The environments occasionally introduce hazards that can injure the role player likewise every bit enemies, such equally mine fields or armed helicopters.[half-dozen] The Ninja Warriors has viii stages and unlimited continues. The role player graphic symbol can exist inverse when using a go on.[5] [6]

Plot [edit]

In a dystopian time to come, the world is dominated by a dictatorial regime ruled by a dwarfish mutant-cyborg homo who calls himself "Banglar the Tyrant", who commands an army of brainwashed human soldiers, barbarous mutants and non-sentient combat robots. For years, he has ruled the global superpower unchallenged, until a insubordinate regular army rises upwardly against him, led past a human named Mulk.

Unable to defeat Banglar and his mutant armies using conventional weapons and fearing the World Regime's forces are closing in on them, Mulk'southward rebel army decides to make one last attempt to overthrow Banglar by sending a trio of self-aware combat androids styled after Japanese ninja to electrocute him.

In the end, the androids manage to reach Banglar'south fortress, fighting through his army and ultimately killing Banglar himself; as a safety measure, explosives carried within the androids' bodies then detonate, both assuring Banglar's death and eliminating any possible threat to the new authorities posed by the powerful androids' nevertheless experimental programming. Several months later on, Mulk becomes the new President of the World Government. The development of autonomous combat androids continues under Mulk, soon making his military machine far stronger than Banglar's old forces, and Mulk ends up just as much of a tyrant as the fallen Banglar.

Development and release [edit]

The Ninja Warriors was developed by Natsume, specifically the same team that subsequently developed Wild Guns (1994).[1] The team consisted of three core members: game designer and artist Shunichi Taniguchi, programmer Toshiyasu Miyabe, and composer Hiroyuki Iwatsuki.[seven] [eight] Gaming journalists have accounted it both a remake[v] [9] and sequel[five] [6] of the 1987 arcade original from Taito.[v] The original game was i of Taito's most pop arcade games and set a standard for beat out 'em ups.[10]

The game was first released on January 28, 1994, in Nihon, published past Taito equally The Ninja Warriors Again.[c] Taito localized the game for a release in Northward America around February that aforementioned year,[13] [14] [15] and Titus published the game in Europe in April 1995.[4] The western localizations featured minor censorship, replacing some female ninja enemies with small male creatures.[5] [9] All regional versions of The Ninja Warriors have since become valuable collector'south items.[xvi]

Reception [edit]

The Ninja Warriors received generally positive reviews. Critics matched its quality to that of Neo Geo and arcade games,[two] [x] [19] and some wrote that the game was better than the original arcade version.[10] [20] GameFan called information technology Taito's best game to appointment, and the best game of its kind on the SNES.[10] Electronic Gaming Monthly called it "the best side-scrolling fighting game yet."[thirteen]

Two aspects of the gameplay that were highlighted past multiple critics were the tight and responsive controls,[3] [10] [fourteen] [nineteen] [21] and the variety of each grapheme's moves.[2] [10] [14] GamePro wrote that it borrowed defensive techniques and interesting offensive combos from fighting games, all of which aid set The Ninja Warriors apart from other beat 'em ups.[fourteen] Some believed that the game lacked innovation, and instead savage into a blueprint of repetitive gameplay.[3] [19] [21] In this regard, Mega Fan wrote that the game did not do enough to distinguish itself from Final Fight (1989).[iii] Thespian One and GameFan disagreed, writing that game stands out and keeps the player'southward interest more than well-nigh Last Fight clones.[2] [10] The game's level of claiming was both praised equally off-white,[2] [20] and criticized as too easy.[14] [21] GamePro wished the game was more than difficult, believing it would exist easy for veterans of fighting games, and only an intermediate claiming for others.[xiv] Some other recurring complaints were the lack of a two-player cooperative manner[2] [10] [13] and the game's curt length.[10] [18]

Well-nigh all aspects of the game's graphics were praised, including the colors, shading, backgrounds, animation, and large sprites.[2] [3] [ten] [20] [13] [14] [18] [19] Histrion One wrote that the graphics were arcade quality, and the animations were every bit adept as Street Fighter.[2] GameFan wrote that The Ninja Warriors looked similar a Neo Geo game, and felt that only the arcade game The Punisher (1993) rivaled its smoothen animation.[10] Some believed the sound and music were also of high quality,[3] [10] [thirteen] [xiv] but they were criticized past others.[two] [nineteen] Super Play wrote that "the simply affair worth criticizing about this game is the sound", and complained about the weak grunt noises coming from enemies when they are hitting.[19]

Retrospective reviews accept continued to exist positive. Retro Gamer wrote that its diversity and presentation brand The Ninja Warriors one of the best trounce 'em ups.[9] AllGame felt that the game'south components were non noteworthy individually, but that it was greater than the sum of its parts, calling it "an onetime-school, side-scrolling fighter done right."[22] GameFan felt that the game was "unapologetic in its assimilation of the genre standards. If it wasn't so pretty, it'due south likely we would hold that against it."[6] Both Hardcore Gaming 101 and GameFan cited the game's lack of cooperative gameplay as ane of its biggest weaknesses.[5] [vi] The female ninja Kunoichi has gained some recognition. Electronic Gaming Monthly listed her among their list of "Top Ten Fighting Women",[23] and GamesRadar+ listed her among the best ninja assassins in video games.[24]

Remaster [edit]

The original core staff that developed The Ninja Warriors, known today equally Natsume Atari's team Tengo Projection,[25] developed an enhanced remaster for the PlayStation 4 and Nintendo Switch. The game was released by Taito in July 2019 in Japan.[26] It is titled The Ninja Warriors In one case Once again in Japan and The Ninja Saviors: Return of the Warriors internationally.[27] [28] Information technology was released by Arc System Works in Asia and by Strictly Limited Games in Europe.[28] [29] An early playable demo was showcased alongside the SNES original at Tokyo Game Show 2018.[thirty] [31]

The remaster enhances the game'southward graphics and adds new gameplay elements, similar to the squad's previous remaster of Wild Guns.[25] [32] The game includes re-drawn graphics, "16:9" widescreen support, a local two-player cooperative mode, and optional music from the arcade and SNES games.[32] There are two new playable characters: a very short female ninja with extending arms named "Yaksha" and a colossal mechanized shinobi referred to as "Raiden".[27]

Notes [edit]

  1. ^ The game was titled The Ninja Warriors Again in Japan.[1] In western coverage, the game was primarily referred to as The Ninja Warriors [2] [3] although the European box art reads Ninja Warriors: The New Generation [four]
  2. ^ Titled The Ninja Warriors One time Again in Japan.
  3. ^ ザ・ニンジャウォーリアーズアゲイン [11] or ザ・ニンジャウォーリアーズ Once again.[12]
  4. ^ Average of five individual reviewer scores of 8, eight, 8, 8, and 9.
  5. ^ Boilerplate of four individual reviewer scores of 87, 86, 93, and 92.
  6. ^ Average of component scores of 4.5 for graphics, iv for sound, 4 for control, and iv.five for "fun factor".

References [edit]

  1. ^ a b "ザ・ニンジャウォーリアーズアゲイン". Shooting Gameside (in Japanese). Vol. five. GameSide. May 2012. ISBN978-4896373899. (Translation Archived July vi, 2018, at the Wayback Machine)
  2. ^ a b c d e f g h i j "Tests: The Ninja Warriors" (PDF). Player One (in French). No. 52. Apr 1995. pp. 94–95. Archived (PDF) from the original on July 7, 2018.
  3. ^ a b c d e f g "Ninjawarriors" (PDF). Mega Fun (in German). July 1995. p. 77. Archived (PDF) from the original on May 23, 2018.
  4. ^ a b "Ninja Warriors : The New Generation sur Super Nintendo". Jeuxvideo.com (in French). Archived from the original on July 19, 2017. Retrieved July 7, 2018.
  5. ^ a b c d eastward f g h i Kalata, Kurt. "Ninja Warriors, The (SNES)". Hardcore Gaming 101. Archived from the original on July half dozen, 2018. Retrieved July 6, 2018.
  6. ^ a b c d e f 1000 Crisman, Michael (August 13, 2011). "Ninja Warriors RETROspective". GameFan. Archived from the original on September 10, 2011.
  7. ^ "TENGO PROJECT". NatsumeAtari (in Japanese). Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  8. ^ Natsume (1994). The Ninja Warriors. Taito. Scene: End credits.
  9. ^ a b c Yiu (October 8, 2010). "Ninja Warriors Once again". Retro Gamer. Archived from the original on September 26, 2015.
  10. ^ a b c d eastward f m h i j k l m "The Ninja Warriors Again". GameFan. Vol. 2, no. 4. April 1994. pp. 15, 54. Archived from the original on July 7, 2018.
  11. ^ a b "ザ・ニンジャウォーリアーズ アゲイン [スーパーファミコン]". Famitsu . Retrieved April 30, 2019.
  12. ^ "株式会社タイトー|トップ|「ザ・ニンジャウォーリアーズ ワンスアゲイン」"Nintendo Switch"及び" PlayStation4" で2019年7月発売決定!". 株式会社タイトー (in Japanese). Retrieved May 3, 2019.
  13. ^ a b c d e f "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. 7, no. 4. Apr 1994. pp. 38, 144–145. Archived (PDF) from the original on July seven, 2018.
  14. ^ a b c d eastward f grand h i "ProReview: The Ninja Warriors". GamePro. May 1994. pp. 58–59. Archived from the original on July 7, 2018.
  15. ^ "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on September 20, 2008. Retrieved July 23, 2019.
  16. ^ Massey, Tom (January 25, 2015). "A guide to gaming'due south nearly valuable treasures". Eurogamer. Archived from the original on November 12, 2017. Retrieved July 7, 2018.
  17. ^ Gaksch, Martin (June 1995). "Spiele-Tests - SN - Ninja Warriors". Human!AC (in German language). No. 20. Cybermedia. p. 79. Archived from the original on Nov 29, 2018. Retrieved July 23, 2019.
  18. ^ a b c "Ninja Warriors" (PDF). Play Time (in German). August 1995. p. 103. Archived (PDF) from the original on July seven, 2018.
  19. ^ a b c d due east f g Leach, James (June 1994). "Import Review: Ninja Warriors". Super Play. No. 20. pp. 54–55. Archived from the original on July 7, 2018. Retrieved July vii, 2018.
  20. ^ a b c "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. six, no. 10. October 1993. p. 74. Archived (PDF) from the original on April i, 2016.
  21. ^ a b c "At present Playing: Ninja Warriors". Nintendo Power. Vol. 59. April 1994. p. 103.
  22. ^ Knight, Kyle. "The Ninja Warriors Again [Japanese]". AllGame. Archived from the original on Nov 16, 2014.
  23. ^ "Top Ten Fighting Women" (PDF). Electronic Gaming Monthly. Vol. 6, no. 12. Dec 1993. p. 58. Archived (PDF) from the original on May 13, 2016.
  24. ^ Reparaz, Mikel (June 23, 2012). "The Top 7... Assassins". GamesRadar+. Archived from the original on September 22, 2013.
  25. ^ a b "TENGO PROJECT". www.natsumeatari.co.jp (in Japanese). Archived from the original on July vii, 2018. Retrieved May 3, 2019.
  26. ^ "The Ninja Warriors: Once Once again launches for PS4, Switch in July in Japan". Gematsu. April 18, 2019. Archived from the original on April 24, 2019. Retrieved April 26, 2019.
  27. ^ a b Romano, Sal (September 5, 2018). "Ninja Warriors Over again for Switch officially titled The Ninja Warriors: Once more, launches worldwide in 2019". Gematsu. Archived from the original on September 5, 2018. Retrieved September half dozen, 2018.
  28. ^ a b "《忍者戰士》翻新作品《THE NINJA SAVIORS:戰士歸來》中文版 2019 年上市". 巴哈姆特電玩資訊站. Archived from the original on May 17, 2019. Retrieved May 17, 2019.
  29. ^ "Switch&PS4『ザ・ニンジャウォーリアーズ ワンスアゲイン』7月に発売決定!1994年のSFC版『ザ・ニンジャウォーリアーズ アゲイン』がベース". ファミ通.com (in Japanese). Archived from the original on April twenty, 2019. Retrieved May 17, 2019.
  30. ^ "インディーゲームコーナーで見かけた日本の懐かしいゲームたちを一挙紹介!【TGS2018】". Game*Spark - 国内・海外ゲーム情報サイト (in Japanese). Archived from the original on May 3, 2019. Retrieved May 3, 2019.
  31. ^ "2019年発売のSwitch「ザ・ニンジャウォーリアーズ ワンスアゲイン」、 TGS 2018にてプレイブル出展決定! - アキバ総研". akiba-souken.com (in Japanese). Archived from the original on May 3, 2019. Retrieved May 3, 2019.
  32. ^ a b "アケアカNEOGEOの新作発表も! タイトーの名作サウンドで盛り上がったハムスターブース・ZUNTATAライブ【TGS2018】". ファミ通.com (in Japanese). Archived from the original on May iii, 2019. Retrieved May 3, 2019.

External links [edit]

  • The Ninja Warriors at MobyGames
  • Official Remaster website (in Japanese)

hallwittre.blogspot.com

Source: https://en.wikipedia.org/wiki/The_Ninja_Warriors_(1994_video_game)

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